![Unity URP - Batching GPU instanced objects with same material/mesh not working - Game Development Stack Exchange Unity URP - Batching GPU instanced objects with same material/mesh not working - Game Development Stack Exchange](https://i.stack.imgur.com/dACSi.jpg)
Unity URP - Batching GPU instanced objects with same material/mesh not working - Game Development Stack Exchange
![Cyan ✨ on Twitter: "I haven't tested it that extensively, but it seems possible to get GPU Instancing with Material Property Blocks to work in #shadergraph via a Custom Function. Note the Cyan ✨ on Twitter: "I haven't tested it that extensively, but it seems possible to get GPU Instancing with Material Property Blocks to work in #shadergraph via a Custom Function. Note the](https://pbs.twimg.com/media/EzDL4VrXMAMaLoQ.png)
Cyan ✨ on Twitter: "I haven't tested it that extensively, but it seems possible to get GPU Instancing with Material Property Blocks to work in #shadergraph via a Custom Function. Note the
![Experiments with Instancing and other methods to render massive numbers of skinned Meshes - Unity Forum Experiments with Instancing and other methods to render massive numbers of skinned Meshes - Unity Forum](https://i.ytimg.com/vi/p6F7M2BSTA8/hqdefault.jpg)